Rubeki Games Reveals Horror Flight Sim The Hollowing

Rubeki Games Reveals Horror Flight Sim The Hollowing

AI-generated editorial illustration; not a documentary photograph.

Rubeki Games has revealed The Hollowing, a first-person horror flight simulator set in the same universe as Lorn’s Lure. Players pilot a fragile aircraft through a mist-covered Megastructure, traveling between isolated stations while maintaining their communications network.

Flying Into Isolation

The central loop combines takeoffs, landings and navigation with trips between airports and outposts. Each assignment involves repairing communications towers that connect settlements, turning routine flight operations into a way of exploring the wider environment and its mystery.

The pilot travels alone apart from a voice over the radio. That limited contact, together with the immense artificial surroundings and obscured visibility, gives the simulation its horror framing rather than presenting flight as a purely technical challenge.

A Connected Setting

The Hollowing continues Rubeki Games’ interest in unusual, retro-styled megastructures. Its connection to Lorn’s Lure should make it most immediately relevant to players who enjoyed that game’s strange world, while the emphasis on aircraft handling offers a different form of traversal.

Demo And Linux Support

A playable demo is already available, allowing players to assess the mix of delicate flight controls, navigation and atmospheric horror. Native Linux support is also confirmed. The supplied announcement does not state a full release date, so the demo is currently the clearest indication of how the project plays.

Source: First-person horror flight sim 'The Hollowing' revealed by the Lorn's Lure developer

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